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its a shame there were no trpg plugins close to my con's date

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how hard is it to do custom shaders for this engine similar to how unity does? 

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Bakin has built-in shaders, some of the same that are in  Unity such as BLOOM.

You can customize a lot of the current shaders options in great detail.


To make custom shaders, I'm unsure at the current time, but feel free to join the discord!